No Need to
Rush Life.
Alpine Roads · Sound Design · Animation
Sound Design
Stefan Wolf
Blender
Nuke
FL Studio / Audition
Premiere Pro
Overview
The biggest project I'd undertaken at the University of Applied Sciences Salzburg — the first of three projects required during three years of studying MultiMediaArt. Originally planned as a previsualization, I quickly realised that with a bit of extra effort it could become a fully completed animated short.
The short film tells the story of a driver navigating Austrian alpine roads who ignores every road sign — ultimately driving off a cliff. A huge thanks to Kilian Konz for composing the music and bringing all my ideas to life, and to Stefan Wolf for helping create the satisfying gear-shift sound using his car.
Process
The idea came while driving on the freeway past multiple signs. "What if you drove so fast the signs would feel like an animated movie?" A quick sketch became the first previs, which then became this animated short film.
The project began with extensive storyboarding and previsualization to establish the pacing and visual rhythm. 3D environments were built in Blender and Houdini, with particular attention to the Austrian alpine landscape and realistic road infrastructure. Sound design played a crucial role — from engine sounds to atmospheric mountain ambience.
Simulation.
This was the first time I used Houdini to do anything with simulations. And after a lot of struggling, I managed to get a smoke sim that looked good enough for the title animation. It was a great learning experience and I got to understand how powerful Houdini's procedural workflow can be — even though I needed a lot of time to get back into it after this project.
Learnings
Key technical and organisational skills built over six months of production.
Skills
Management